Sunday, 22 February 2015

Character modelling _ Toy Exercise

This blog post is all about researching pre-school toys then recreating the chosen pre school toy in Autodesk Maya. This test proved to be effective as it allowed the creator to reflect & ponder into the future to have a glimpse of how he would would cope working for a real company such as Team 17 in Leeds , Blue Monkey , Team Lemon etc.


Ali managed to create the wooden box as well as the shapes using the basic primitives in Autodesk Maya. The only difficult part of the task was to come up with an idea of a toy that would prove to be fun yet educational for pre- school children.


But if there was anything else that could be done to improve the 3D toys then the correct approach would be to add some lighting / basic  textures etc. The whole point behind these methods are to bring the objects to life , giving them a certain ambience.


Looking at industry standard the 3D renders of the wooden box , wooden primitives are at an average level . However there is significant improvements that could be incorporated in order to make the objects more appealing to the public eyes in particular the target audience who are Pre school children. 






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